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	<title>Ludic Design</title>
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		<title>Ludic Design</title>
		<link>http://ludicdesign.wordpress.com</link>
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		<title>Undesigned4</title>
		<link>http://ludicdesign.wordpress.com/2010/10/28/undesigned4/</link>
		<comments>http://ludicdesign.wordpress.com/2010/10/28/undesigned4/#comments</comments>
		<pubDate>Thu, 28 Oct 2010 10:17:06 +0000</pubDate>
		<dc:creator>martex</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Pervasive game]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Gameplay]]></category>
		<category><![CDATA[Serious game]]></category>

		<guid isPermaLink="false">http://ludicdesign.wordpress.com/?p=130</guid>
		<description><![CDATA[“Undesigned for” workshop is focused on things (artifacts and controllers) we don&#8217;t usually adopt as play objects but we often use for interacting with our surrounding. Through this ws, we propose a redesign method based on game-play for training participants to jump over well-know patterns of thought and generate innovative interfaces. In this perspective the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ludicdesign.wordpress.com&amp;blog=3128293&amp;post=130&amp;subd=ludicdesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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			<media:title type="html">martex</media:title>
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		<title>Digital urban living</title>
		<link>http://ludicdesign.wordpress.com/2010/09/14/digital-urban-living/</link>
		<comments>http://ludicdesign.wordpress.com/2010/09/14/digital-urban-living/#comments</comments>
		<pubDate>Tue, 14 Sep 2010 07:37:17 +0000</pubDate>
		<dc:creator>martex</dc:creator>
				<category><![CDATA[Event]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Interaction]]></category>
		<category><![CDATA[Surfaces]]></category>

		<guid isPermaLink="false">http://ludicdesign.wordpress.com/?p=121</guid>
		<description><![CDATA[Climat on the Wall is an interactive generator of climate statements produced by Digital Urban Living in collaboration with CAVI, the Centre for Advanced Visualization and Interaction at Aarhus University. They focus on lots of different issues concerning the integration of new technology in the urban sphere. Climate on the Wall uses camera tracking at [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ludicdesign.wordpress.com&amp;blog=3128293&amp;post=121&amp;subd=ludicdesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">martex</media:title>
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		<title>Curious Displays</title>
		<link>http://ludicdesign.wordpress.com/2010/07/15/curious-displays/</link>
		<comments>http://ludicdesign.wordpress.com/2010/07/15/curious-displays/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 08:17:19 +0000</pubDate>
		<dc:creator>martex</dc:creator>
				<category><![CDATA[Art]]></category>
		<category><![CDATA[Interface]]></category>
		<category><![CDATA[Pervasive game]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Ambient Intelligent]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Mixed Reality]]></category>
		<category><![CDATA[Surfaces]]></category>

		<guid isPermaLink="false">http://ludicdesign.wordpress.com/?p=116</guid>
		<description><![CDATA[Nel futuro saremo ancora circondati da schermi e display? Secondo Julia Yu Tsao si. L&#8217;artista propone come progetto di tesi (Media Design Program, Art Center College of Design) il prototipo di uno spazio multi-livello che fa interagire oggetti fisici presenti in una stanza a proiezioni generate al computer. Questa visione, che potremmo collegare alla piu&#8217; [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ludicdesign.wordpress.com&amp;blog=3128293&amp;post=116&amp;subd=ludicdesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">martex</media:title>
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			<media:title type="html">dis</media:title>
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		<title>Fastball game</title>
		<link>http://ludicdesign.wordpress.com/2010/07/15/fastball-game/</link>
		<comments>http://ludicdesign.wordpress.com/2010/07/15/fastball-game/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 07:21:14 +0000</pubDate>
		<dc:creator>martex</dc:creator>
				<category><![CDATA[i. Web Games]]></category>
		<category><![CDATA[IoT]]></category>
		<category><![CDATA[Quiz]]></category>
		<category><![CDATA[Web surfing]]></category>

		<guid isPermaLink="false">http://ludicdesign.wordpress.com/?p=112</guid>
		<description><![CDATA[Quanto sei veloce sul web? I mondi della rete ti stuzzicano a conoscere i trend e spostarti tra social network e motori? Quanto i filtri della rete sono capaci di rallentarti? E&#8217; arrivato il Google.game direttamente su You Tube.  chromefastball Tagged: IoT, Quiz, Web surfing<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ludicdesign.wordpress.com&amp;blog=3128293&amp;post=112&amp;subd=ludicdesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">martex</media:title>
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			<media:title type="html">gyt</media:title>
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		<title>Pop-up book</title>
		<link>http://ludicdesign.wordpress.com/2009/10/20/pop-up-book/</link>
		<comments>http://ludicdesign.wordpress.com/2009/10/20/pop-up-book/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 11:05:22 +0000</pubDate>
		<dc:creator>martex</dc:creator>
				<category><![CDATA[Book]]></category>

		<guid isPermaLink="false">http://ludicdesign.wordpress.com/?p=104</guid>
		<description><![CDATA[Si chiama 600 Black Spots il libro pop-up progettato da David Carter un concept davvero originale difficile da rendere in digitale&#8230;<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ludicdesign.wordpress.com&amp;blog=3128293&amp;post=104&amp;subd=ludicdesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/428f53283cd4368ed60e9dc43a0b6625?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">martex</media:title>
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		<title>Augmented Reality Toys</title>
		<link>http://ludicdesign.wordpress.com/2009/10/04/augmented-reality-toys/</link>
		<comments>http://ludicdesign.wordpress.com/2009/10/04/augmented-reality-toys/#comments</comments>
		<pubDate>Sun, 04 Oct 2009 11:52:43 +0000</pubDate>
		<dc:creator>martex</dc:creator>
				<category><![CDATA[Interface]]></category>
		<category><![CDATA[Pervasive game]]></category>
		<category><![CDATA[Augmented Reality]]></category>
		<category><![CDATA[Toys]]></category>

		<guid isPermaLink="false">http://ludicdesign.wordpress.com/?p=93</guid>
		<description><![CDATA[Realtà virtuale che si somma alla realtà. Sarà così la nostra futura interfaccia con il mondo? Augmented Reality Toys.v2 (Work in progress) from Frantz Lasorne on Vimeo. Si chiama Scope il giocattolo tecnologico dove anche la parte immaginativa del gioco diventa tangibile. Progettato da Frantz Lasorne nella École de design Nantes Atlantique presentato al Siggraph [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ludicdesign.wordpress.com&amp;blog=3128293&amp;post=93&amp;subd=ludicdesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://ludicdesign.wordpress.com/2009/10/04/augmented-reality-toys/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">martex</media:title>
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		<title>Combo animation</title>
		<link>http://ludicdesign.wordpress.com/2009/09/28/combo-animation/</link>
		<comments>http://ludicdesign.wordpress.com/2009/09/28/combo-animation/#comments</comments>
		<pubDate>Mon, 28 Sep 2009 08:40:05 +0000</pubDate>
		<dc:creator>martex</dc:creator>
				<category><![CDATA[Animation]]></category>
		<category><![CDATA[Performance]]></category>

		<guid isPermaLink="false">http://ludicdesign.wordpress.com/?p=88</guid>
		<description><![CDATA[A collaborative animation by Blu and David Ellis It has been made in 10 days during the FameFestival2009 Tagged: Animation<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ludicdesign.wordpress.com&amp;blog=3128293&amp;post=88&amp;subd=ludicdesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://ludicdesign.wordpress.com/2009/09/28/combo-animation/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
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			<media:title type="html">martex</media:title>
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		<title>Choose A Different Ending</title>
		<link>http://ludicdesign.wordpress.com/2009/09/26/choose-a-different-ending/</link>
		<comments>http://ludicdesign.wordpress.com/2009/09/26/choose-a-different-ending/#comments</comments>
		<pubDate>Sat, 26 Sep 2009 09:39:17 +0000</pubDate>
		<dc:creator>martex</dc:creator>
				<category><![CDATA[Serious]]></category>
		<category><![CDATA[Drama]]></category>
		<category><![CDATA[Interaction]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://ludicdesign.wordpress.com/?p=86</guid>
		<description><![CDATA[Choose A Different Ending è un filmato inteattivo realizzato per una campagna di sensibilizzazione dei giovani contro l&#8217;uso delle armi (droptheweapons.org). Nel video siamo noi a scegliere come proseguire, se morire o vivere, che cosa fare, dove andare. Efficace l&#8217;uso della camera in prima persona, un modo creativo di provare  nuovi canali di comunicazione. Il [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ludicdesign.wordpress.com&amp;blog=3128293&amp;post=86&amp;subd=ludicdesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://ludicdesign.wordpress.com/2009/09/26/choose-a-different-ending/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/428f53283cd4368ed60e9dc43a0b6625?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">martex</media:title>
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		<title>Mojito</title>
		<link>http://ludicdesign.wordpress.com/2009/09/24/mojito/</link>
		<comments>http://ludicdesign.wordpress.com/2009/09/24/mojito/#comments</comments>
		<pubDate>Thu, 24 Sep 2009 17:57:55 +0000</pubDate>
		<dc:creator>martex</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Project]]></category>
		<category><![CDATA[Industrial Design]]></category>
		<category><![CDATA[Prototype]]></category>

		<guid isPermaLink="false">http://ludicdesign.wordpress.com/?p=84</guid>
		<description><![CDATA[L&#8217;architetto inglese Julian Hakes ha progettato una scarpa molto particolare di nome Mojito. Si tratta ancora di un prototipo, ma si pensa a un&#8217;unica fascia di fibra di carbonio rivestita di gomma e pelle. Ha l&#8217;aria di essere davvero fresca! un ponte tra tallone e punta, un ripensamento della scarpa. Via Gizmodo.it Tagged: Industrial Design, [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ludicdesign.wordpress.com&amp;blog=3128293&amp;post=84&amp;subd=ludicdesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/428f53283cd4368ed60e9dc43a0b6625?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">martex</media:title>
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		<media:content url="http://cache.gawker.com/assets/images/4/2009/09/500x_Mojito-shoe-by-Julian-Hakes-sq2_01.jpg" medium="image" />
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		<title>ISEA 2009</title>
		<link>http://ludicdesign.wordpress.com/2009/09/16/isea-2009/</link>
		<comments>http://ludicdesign.wordpress.com/2009/09/16/isea-2009/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 10:03:43 +0000</pubDate>
		<dc:creator>martex</dc:creator>
				<category><![CDATA[Event]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://ludicdesign.wordpress.com/?p=76</guid>
		<description><![CDATA[Si è svolto a Belfast il 15° International Symposium on Electronic Art (ISEA 2009 www.isea2009.org). Piacevole, ben organizzato e ricco di interessanti installazioni e progetti simolanti, l&#8217;evento si è focalizzato su approcci visionari, critici e provocatori sui rapidi e radicali cambiamenti dell&#8217;era digitali che coinvolgono individui, comunità e luoghi per il lavoro. Estremamente varia la [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ludicdesign.wordpress.com&amp;blog=3128293&amp;post=76&amp;subd=ludicdesign&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">martex</media:title>
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			<media:title type="html">Sema-code Dess, 2009 - Margarete Jahrmann</media:title>
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			<media:title type="html">Negotiations, D. Kostova, O. Robinson</media:title>
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			<media:title type="html">Optical handlers, Eric Siu</media:title>
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			<media:title type="html">zendrawing</media:title>
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